Is there a way to control particle life through a gradient map?
I’m reasonably new to stardust, and i was wondering if there was anyway of affecting a particles life through a gradient map?
For example, i have a flat spiral (on x axis) with an aux system emitting in z. I want the life of the particles in the inner-most section of the spiral to be emitting longer than those on the outer sections, which i am struggling to achieve. Is such a thing possible?
Thanks
Nick
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