cannot-animate-particle-properties-when-type-set-to-model
I have created grid emitter, set the particle type to model, set the model type to primitive cube. Now when I change particle values (for example: Size Random) the changes are accepted and reflected in the viewport as I scrub the value up or down. However if I animate the value to change over time the change does not happen.� It simply holds the value of the first keyframe. Is this normal? �