Changing "size random" (after particle is born)
I am trying to get my particles (sphere objects) to shrink and grow randomly (pulse) over time but keyframing “size-random” isn’t working, it only takes the first keyframe, presumably because that only affects the size at which they are born at
Is there a good way to get the size of objects to pulse in size (randomly) over time?
1 Answers
Hi, You are right about the Size Random, this affects the particle size at birth. You can use the Turbulence node to affect particle size, and animate its offsets etc or you could use the Field / Maps node to affect the particle Size. for further help please send us an email. Aharon
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