Emitter of 3d particle (1 object) and Emitter from same 3d object not aligned.

Support Forum › Emitter of 3d particle (1 object) and Emitter from same 3d object not aligned.
Oz asked 9 years ago

Hi. I have a Model Particle of a city which is emitted once from a regular emitter. I want particles to sit aligned on the 3d object, so I created a second emitter – a Model Emitter – to emit circle particles. However, the models do not seem to be the same size and in the place and am having difficulty aligning them together. How do I achieve this, that the model particle and the model emitter are the same size and sit in the same coordinates.
 
Thank you.

1 Answers
admin Staff answered 9 years ago

3D packages has different Axis conventions, on importing a 3D model for render, Stardust flips Z and Y as default, to match the most common one , this option is not yet available for 3D OBJ emitter ( It will be with future releases) .
To match the 2 , either cancel the flips with the Model, or apply a Transform node and scale the axises that need to be flipped. 
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