Support ForumCategory: Questionshow-to-make-kinematic-colliders-invisible
Scott VanArsdale asked 10 months ago

Is there a way to hide a custom model layer from rendering, but still have that model affect the physics engine as a kinematic collider?¬† I’m currently trying to make a custom collide object invisible, but once I add a material node to make it transparent or turn the visibility of the model off the physics wont interact with that model anymore.

1 Answers
admin Staff answered 10 months ago

Hi, You can make its material transparent or hide(disable) that model after you freeze your physics animation,  please see the Maze physics sample for use of transparent / invisible material.

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