inertia-not-affecting-particles-generated-from-spline-mask
Hi, I\\\’m generating some smoke particles from a spline mask on another layer. The spline is animated. The smoke particles are inheriting the spline emitters motion once generated. I don\\\’t want this as it looks unrealistic, e.g. the motion of the spline affects the position of the smoke once it has left the spline.� Reducing or increasing the inertia setting does not seem to solve this problem, neither do force settings. Does anyone have an idea how to solve this? Thanks Tom �