Mask emitter: Particles not moving freely, possible bug?
I’m wanting to create particle ‘ribbons’ following the movement of a dancer. I’ve roto-ed some masks as the emitters for the ribbons, but the particles once emitted follow the movement of the mask rather than being ‘released’ to move freely. Adjusting “Move With Emitter” and other properties doesn’t seem to have any effect. Is there something I’m missing, or is this a bug? Stardust 1.4.1, AE 16.1.1, OS X High Sierra.