OBJ Emitting trails? Or particle trail streaks.
Sorry, I asked in a thread rather than the forum…
I have an OBJ sequence and would like that obj sequence to emit a trail of particles… Also, similar question… is there a function which will create a trail of particles (like a long exposure) from an emitter. I don’t want a trail of dust, just like a sweep of light as in the old Apple “listen to the music” ad. I get that replicator creates it’s own paths, and I may be misunderstanding all it can do, but I’m kinda of lost.