Copy paste issue: Selecting Texture of particle in current comp
Hi!
First I’ll say, I love the potential of stardust, I’m already using it in my work 🙂
Anyways, I noticed that when I copy and pasted a layer with stardust into a different comp, and then tried to create a particle with a texture. What I found was that on the drop down list to select a layer to be the texture, it was referencing the pre-copy-pasted comp, rather than the current one. What’s more, even if I make a new particle object, it still references the old comp, and doesn’t see new layers that I drop into it.
Hope you can fix this along with the other early bugs, thanks!
1 Answers
Hi, Could you please send an email to support@superluminal.tv so we could get more details about it ?
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